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A Rough Idea Design system

Corners

A corner signals what you can do with a thing: square to read, a small radius to act, the switch to flip.

Decided Corners C, for now: "C for now. will continue to evolve."

The corner roles

RoleValue nowUsed by
--ds-radius-read0The top bar, tables, figures: anything you read
--ds-radius-tag3 pxStatus tags (Raw, Failed)
--ds-radius-chip3 pxFilter chips
--ds-radius-act5 pxButtons, inputs, menus, segmented controls
--ds-radius-panel8 pxPanels
--ds-radius-switch5 pxThe on/off switch
A panel · --ds-radius-panel
Raw

Corners E would make tags and panels square: two lines in tokens.css.